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DESIGN
GUIDELINES FOR
PRACTICAL ASSESSMENT TASKS
GRADE 12
2019
These guidelines consist of 21 pages and 2 annexures.
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Design PAT GR 12 2019 Eng
Grade 12 Design practical assessment task from the 2019 (English), 23 pages. Read online or get the free PDF download.
Design · Grade 12 · 2019 · English. Practical assessment task, 23 pages. Read online or download the PDF.
- Subject
- Design
- Grade
- Grade 12
- Language
- English
- Document type
- Practical assessment task
- Year
- 2019
- Curriculum
- CAPS
- Pages
- 23
- File size
- 1.7 MB
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Design 2 DBE/PAT 2019
NSC
TABLE OF CONTENTS
1. INTRODUCTION 3
2. TEACHER GUIDELINES 3
2.1 How to administer PATs 3
2.2 Assessing the PATs 10
2.3 Checklist of PATs 12
2.4 Declaration of authenticity 14
3. LEARNER GUIDELINES 14
3.1 Instructions to the learner 14
3.2 Tasks 14
3.3 Assessment/Moderation rubrics/tools 18
3.4 Requirements for presentation 18
3.5 Timeframes 18
3.6 Absence/Non-submission of tasks 18
3.7 Declaration of authenticity 18
4. LIST OF RESOURCES 19
5. CONCLUSION 19
ANNEXURE A: Declaration of authenticity
ANNEXURE B: Retrospective Exhibition Rubric
ACRONYMS
CAPS Curriculum and Assessment Policy Statement
FET Further Education and Training
NCS National Curriculum Statement
NSC National Senior Certificate
PAT Practical Assessment Task
POA Programme of Assessment
SBA School-based Assessment
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1. INTRODUCTION
The 17 Curriculum and Assessment Policy Statement subjects which contain a practical
component all include a practical assessment task (PAT). These subjects are:
• AGRICULTURE: Agricultural Management Practices, Agricultural Technology
• ARTS: Dance Studies, Design, Dramatic Arts, Music, Visual Arts
• SCIENCES: Computer Applications Technology, Information Technology,
Technical Sciences
• SERVICES: Consumer Studies, Hospitality Studies, Tourism
• TECHNOLOGY: Civil Technology, Electrical Technology, Mechanical Technology and
Engineering Graphics and Design
A practical assessment task (PAT) mark is a compulsory component of the final promotion
mark for all candidates offering subjects that have a practical component and counts 25% (100
marks) of the end-of-year examination mark. The PAT is implemented across the first three
terms of the school year. This is broken down into different phases or a series of smaller
activities that make up the PAT. The PAT allows for learners to be assessed on a regular basis
during the school year and it also allows for the assessment of skills that cannot be assessed
in a written format, e.g. test or examination. It is therefore important that schools ensure that all
learners complete the practical assessment tasks within the stipulated period to ensure that
learners are resulted at the end of the school year. The planning and execution of the PAT
differs from subject to subject.
The PATs for Design will be showcased into a cohesive body of work that is seen in the
context of an exhibition environment. This Retrospective Exhibition therefore reflects the final
PAT assessment for each learner in the country.
2. TEACHER GUIDELINES
2.1 How to administer the PATs
• Design teachers will set their own practical assessment tasks. The creative nature of
Design encourages teachers to develop themes relevant to their specific contexts. These
themes will then determine specific briefs to be completed by the learners for each PAT.
• Teachers must design THREE separate practical assessment tasks that are undertaken
during the academic year (terms 1 to 3). The trial examination practical will be the task for
term 3. TAKE NOTE: Preliminary Examination: This Practical must be undertaken during
the beginning of third term. Each task should include both Topic 1 (process) and Topic 2
(the making of the product).
• Marks for each PAT should be allocated as follows:
Topic 1: The process (50 marks)
Topic 2: The product (50 marks)
• Choosing themes for the PATs:
o Teachers should choose themes to guide their briefs (e.g. if the theme is 'Improved
Living' a brief could focus on finding a variety of solutions to improve living).
o Teachers may develop their own themes and/or choose them from the approved
textbooks.
o Teachers may decide on a broad theme for the annual practical work and then
subdivide them into specific briefs, one per term. This will result in a more coherent
body of work in the Retrospective Exhibition.
• The teacher should ensure that at least 60% of each PAT is done in class under
supervision as the teacher has to authenticate the work as the learner's own work. If the
teacher cannot authenticate the work it should NOT be marked.
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• The PATs should be set in accordance with the context of the school. Teachers should
give specific instructions in the brief to set the requirements for the PAT.
PAT 1 and PAT 2 should run concurrently with the term's prescribed 'Design in a Business
Context' research modules
Summary of the year's practical tasks:
TERM 1 TERM 2 TERM 3 TERM 4
PAT 1 PAT 2 TRIAL PRACTICAL 1. RETROSPECTIVE EXHIBITION:
EXAMINATION • PATs 1 and 2
• Trial examination practical
• ONE best Grade 11 work
(OPTIONAL)
• TWO Business Context research
modules*
2. PAPER 2 (FINAL PRACTICAL EXAM)
*TERM 1: Design in a business context as part of PAT 1, Topic 1
The focus in the first term is on a basic understanding of the marketing of design products
aimed at a specific target market through the use of packaging and advertising as marketing
tools. It is highly recommended that this research assignment be directly linked to the design
solution of each PAT.
The final weighting of each research task must be converted to a total of 10.
*TERM 2: Design in a business context as part of PAT 2, Topic 1
The focus in the term 2 is on career opportunities within the design discipline: range, scope,
training needed and training available and how to apply for a job.
Research or study any ONE award-winning contemporary South African designer/design
agency/creative director. It would be beneficial if this relates to the career discipline that has
been researched.
Both of the research tasks above should be presented in the form of a comprehensive and
formally structured assignment or activity that shows evidence of thorough and coherent
planning and referencing skills.
RETROSPECTIVE EXHIBITION
This exhibition shows substantial evidence of the learner's design skills and knowledge
developed over a period of time. It showcases the learner's practical design development in
presenting a cohesive body of work as seen in a retrospective exhibition.
The exhibition is very similar to a designer's pitch when presenting his/her work to prospective
clients. This exhibition should therefore be well planned in terms of its concept and
presentation. The Retrospective Exhibition showcases further development of the PATs into a
cohesive body of work that is seen in the context of an exhibition environment.
An example of a retrospective exhibition assessment rubric is provided on page 12.
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Design 5 DBE/PAT 2019
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RUBRICS
The table below is a suggested rubric for the contents of PAT 1 and PAT 2.
TOPIC 1: MARKS
DESCRIPTION
DESIGN PROCESS (sourcebook) (50)
Expression of intention and Brainstorm or do a mind map of ideas to explore
rationale/concept the theme and the intention of the brief. Develop
10
a concept. A rationale should be provided to
validate the design solution found.
Evidence of research, Research the brief and find relevant source
experimentation and reflection materials (visual references). Show evidence of
research by completing a few thumbnail sketches
of ideas. Design a few different solutions that
explore the brief. Evidence of experimentation, 10
e.g. a mood board should be visible. Exploration
of different materials and techniques should be
encouraged. Reflection of process must be
evident.
Evidence of detailed planning, Generative drawings should explore a variety of
drawing skills and presentation solutions to the brief (different techniques and
materials). Drawing skills development should be 10
evident. This process should be creatively
presented.
Evidence of final drawing/ Show evidence of the final design solution in the
collage/maquette related to the form of a detailed, annotated drawing/collage/ 10
final concept maquette/prototype, etc.
Research: Design in a business PAT 1: Basic understanding of marketing design
context products aimed at a specific target market
through the use of packaging and advertising as
marketing tools.
PAT 2: Career opportunities within the design
10
discipline: range, scope, training needed and
training available. Research any ONE award-
winning contemporary SA designer/design
agency/creative director in relation to the career
discipline researched.
TOPIC 2: DESCRIPTION MARKS
DESIGN PRODUCT (50)
Creativity/Originality/ Is the work unique, original and relevant to the
10
Interpretation brief?
Evidence of design involvement Overall impression. How have the elements and
principles been used to create a unique design 10
solution?
Technique/Craftsmanship/ How technically competent is the final product? Is
10
Method the craftsmanship adequate and professional?
Time management Evidence of and utilisation of available time to
complete the product. Does the design product
10
show legitimate involvement in the making of the
design product?
Professional presentation and Does the product fulfil its function? Is the product
functionality presented professionally and neatly? Does the 10
product solution work in relation to the brief?
Due date(s) should be advised by the teacher.
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A few ideas and approaches to guide the development of the PATs
Successful designs are created
when learners play with ideas and
generate different approaches
responding to purposeful tasks, in
imaginative, unique and personal
ways.
The Design teacher should guide the creative process from start to finish.
How to choose a theme:
Teachers are advised to choose themes relevant to the context of the learners and the time in
which we live. The theme should be carefully considered in order to ensure that the learners
are not disadvantaged in any way. The theme will then determine the requirements of the brief.
How to set a brief:
A brief should outline the following:
• Identify a problem/need/opportunity that offers the learner an opportunity to create an
aesthetically pleasing functional design solution
• Stipulate the format, medium/material, technique specifications
• Request or specify possible target market(s)
• Specify deadline(s) clearly
TOPIC 1: Sourcebook guidelines for the teacher
Brainstorming, selection and evaluation of ideas:
• Help the learner to find his/her own creative voice during the design process.
• Learners should start by noting or illustrating all possible ideas, activities, issues, etc.
relating to the theme, i.e. in a mind map, photo journal, collage.
• It is important to emphasise that the purpose of almost any design is to add value to life
and the world we find ourselves in.
• While learners are gathering ideas, try to lead their thought processes to those that are
personal, unusual, innovative and challenging and fill them with passion. Try to lead them
to individual and innovative approaches.
• When evaluating ideas with the learner, eliminate ideas that are 'kitsch' (e.g. the obviously
borrowed ideas like a 'flower lamp'), insincere (e.g. world peace poster) or overtly pretty
and lacking in substance or function (e.g. a glitter book cover).
• Encourage learners to source quality imagery. Discourage the use of already existing
photographs and designs. It is preferable to explore a topic first-hand (use own
photographs or direct observational drawings) as many images taken from the internet are
generic and of poor quality.
• Help them to develop as effective, independent learners and as critical, reflective thinkers
with enquiring minds.
• Ensure the extensive use of drawing to express perception and innovation, to
communicate ideas in a skilled way and to describe/illustrate concept development.
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TIP
It is sometimes a good idea to give the brief just after the following activity that will assist
learners to generate ideas.
Topic 1 would then consist of a series of 'building blocks' given at consecutive times to ensure
experimentation and the development of the process. With careful planning the teacher will
know where these 'building blocks' will lead the learners. Learners might not know where it is
leading to, creating constant aspects of surprise. It also combats the tendency that learners get
stuck on a first idea, without really experimenting and researching other possibilities.
Furthermore, the process or workbook will be almost completed before the making of the
final product.
How to generate ideas:
Drawing mind maps
A mind map is a good tool for coming up with ideas that are connected to a central theme.
The end result of mapping should be a web-like structure of words and ideas or even images.
A few quick guidelines
• Start by placing the theme in the
middle of the page (write the
word and/or draw an image of it)
• Draw at least four thick organic
looking branches radiating
outwards from the central
keyword/image, etc. Different
colours can be used to
represent each branch.
• Draw additional branches that extend from the main branches. The words on these
branches are subtopics of the words you wrote on the main branches.
• Keep expanding the mind map outwards with additional sub-topics/keywords and branches.
• Useful website: http://blog.iqmatrix.com/how-to-mind-map.
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Example of an 'exploration journey' related to a theme:
Theme: Movement
• Moving versus stagnancy
• Moving from A to B
• Walking, running, crawling, driving
• Slow versus fast
• Symbols depicting movement
• Movement in culture/tradition
• Movement in time
• Movement as optical illusion
• Real versus optical
• Process as movement
• Textures in movement
• Line in movement
• Shapes and forms
• Colour
• Metaphors
Below are examples of a few activities that will help learners to generate ideas and
develop 'building blocks' using the theme of movement before handing out the brief.
• Experiment with movable objects/designs.
• These experiments can be placed in the sourcebook and might trigger ideas for the final
work.
• Give learners 10 minutes to collect 10 images from magazines that depict movement. Hand
out photocopies of additional examples. Using all the images learners should make a
collage in approximately 20 minutes. This exercise should be done before handing out the
brief, as they will then work more freely. After they have received the brief, they can go
back to these collages to see if they can use some of it. This is a way to create interesting
juxtapositions.
• Play word games using a thesaurus to take them on a journey of synonyms that open up
new possibilities for inspiration, e.g. action, advance, evolution, flow, progression, transit,
etc.
• Ask learners to do drawings of different forms of movement based on some of the
examples above. These could address issues such as the carbon footprint or they could
just be interesting surrealistic juxtapositions.
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Experimentation:
• Guide learners to experiment with media and processes, to produce trial examples,
prototypes, and mood boards or colour charts.
• Exploring should be purposeful and relevant to the design solution.
Drawing skills
The development of drawing skills should be
evident. A variety of solutions to the brief should
be explored through the use of drawings
(thumbnails, idea/conceptual, technical/
construction and observation).
During the course of the year this exploratory
process should reflect the use of different
drawing materials (e.g. erasers, pens, ink,
bleach, string, wire, etc.) and a wide range of
drawing techniques (e.g. stippling, hatching,
doodling, scribbling, tonal drawing) and styles
(naturalistic, expressive, gestural) should be
explored. This process should be creatively
presented and annotated.
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2.2 Assessing the PATs
Recommended rubrics to be used during the assessment of PAT 1 (term 1) and PAT 2 (term 2)
TOPIC 1: SOURCEBOOK/WORKBOOK
CRITERIA
Expression of intention and rationale/concept 10
Evidence of research, experimentation and reflection 10
Evidence of detailed planning, drawing skills and presentation 10
Evidence of final drawing/collage/maquette related to the final concept 10
Research: Design in a business context 10
TOTAL 50
TOPIC 2: THE PRODUCT/PRACTICAL
CRITERIA
Creativity/Originality/Interpretation in terms of the concept and solutions relevant 10
to the brief
Evidence of design involvement: The appropriate use of design elements and 10
principles
Technique/Craftsmanship/Method 10
Completion of work/time management/evidence of full utilisation of available time 10
Professional presentation and functionality of the design solution 10
TOTAL 50
COMBINED TOTAL OF TOPIC 1 AND TOPIC 2 100
ASSESSMENT CRITERIA FOR TRIAL EXAMINATION PRACTICAL
(To be completed at the beginning of term 3)
TOPIC 1: SOURCEBOOK/WORKBOOK
CRITERIA
Expression of intention and rationale 10
Evidence of research, experimentation and reflection 10
Evidence of detailed planning and presentation related to the final concept 30
TOTAL 50
TOPIC 2: THE PRODUCT/PRACTICAL
CRITERIA
Creativity/Originality/Interpretation in terms of the concept and solutions that are 10
relevant to the brief
Evidence of design involvement: the appropriate use of design elements 10
and principles
Technique/Craftsmanship/Method 10
The design solution must show evidence of at least 12 hours of work under 10
controlled circumstances
Professional presentation and functionality of the design solution 10
TOTAL 50
COMBINED TOTAL OF TOPIC 1 AND TOPIC 2 100
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This taxonomy should be used in conjunction with the assessment criteria for PAT 1
(term 1), PAT 2 (term 2) and PAT (term 3) shown above.
COGNITIVE LEVEL DESCRIPTORS FOR PRACTICAL PROJECTS
Example:
WILLIAMS' TAXONOMY: WILLIAMS' TAXONOMY:
COGNITIVE (THINKING) AFFECTIVE (FEELING)
Fluency Flexibility Originality Elaboration Risk-taking Complexity Curiosity Imagination
(the generation (the generation (the generation (the expansion, (experimenting, (the ability to (the ability to (the ability to
of ideas, of alternatives of new, unique enlargement, trying new create structure wonder, build mental
answers, and variations, and novel enrichment or challenges) out of chaos, to ponder, pictures,
responses, adaptations, responses/ embellishment bring logical contemplate visualise
possibilities to different ideas/ solutions) of ideas to order to a given or puzzle) possibilities
a given solutions/ make it easier situation and/or and new things
situation/ options) for others to to see the or reach
problem) understand or missing parts) beyond
make it more practical limits)
interesting)
The learner The learner The learner The learner The learner The learner The learner The learner
generated was able to generated took the idea(s) tried new ideas was able to fill looked at was able to
many ideas adapt and creative much further, through risky in the missing various visualise
and many consider solutions adding enough experimentation parts to make options and possible
possible alternative detail for other up a complete put in a lot of solutions, even
solutions to the solutions or people to solution thought if not
problem/brief options understand it practically
implementable
Descriptors for the assessment criteria for TOPICS 1 and 2
Outstanding 90–100 Exceptional ability; richness; insightful; fluent; high skill; observation and knowledge
powerfully expressed; supported by an original or unusual process and design solution.
Outstanding and original presentation of the process and the product.
Excellent 80–89 Striking impact; most of the above; detailed; well organised and coherent; polished;
skill evident; supported by an original/unusual/relevant design process and solution;
presentation original and considered. Some minor flaws evident.
Very good 70–79 Well-organised, as above, but lacks the impact; good level of competence and selection
of content; supported by a relevant design process and solution; obvious care and effort
taken with original presentation. Some obvious inconsistencies/flaws evident.
Good 60–69 Interesting presentation; clear intent; convincing; simple direct use of chosen medium;
displays understanding but tends towards the pedestrian and stereotyped response at
times; adequate design process and solution; reasonable effort taken with presentation.
Distracting/Obvious inconsistencies.
Average 50–59 Adequate; feels mechanical; derivative or copied; little insight; unimaginative; design
process and solution not always clearly identified; fair presentation. Many distracting
inconsistencies.
Below average 40–49 Enough work to pass; not logically constructed: some flashes of insight; limited selection
of information; poor technical skills might be a contributing factor; no real design
process and solution; clumsy or careless presentation. In need of support/motivation
to pass.
Weak 30–39 Visually uninteresting; uncreative; limited/poor technical skill used; little attempt to
present information in an acceptable manner; little or no design process and solution;
general lack of commitment. In need of support/motivation to pass.
Very weak 20–29 Very little information or irrelevant work/design process and solution. No effort
Fail made to present work in an acceptable manner. General lack of commitment and
technical skill.
Unacceptable 0–19 Incoherent; irrelevant, very little or no work; lack of even limited skills being applied.
Fail No commitment and technical skill.
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2.3 Checklist for the PATs
This moderation tool is strictly for the purpose of moderation. The PATs should be both
internally and externally moderated. All schools will be notified by PED indicating the date, time
and venue for the external moderation of PATs and examination work.
A possible moderation tool for Design PATs
Subject: DESIGN Date: ____________
1. THE PAT BRIEF √ OR x
Clear instructions of what is expected, relevant to the specific grade
Visual inspiration
Each brief provides for the development of/gives the opportunity for the following:
• Fluency (the generation of ideas, answers, responses, possibilities for a given
situation/problem)
• Flexibility (the generation of alternatives, variations, adaptations, different
ideas/solutions/options)
• Originality (the generation of new, unique and novel responses/solutions)
• Elaboration (the expansion, enlargement, enrichment or embellishment of
ideas to make it easier for others to understand or to make it more interesting)
• Risk-taking (experimenting, trying new challenges)
• Complexity (the ability to create structure out of chaos, to bring logical order to
a given situation and/or to see the missing parts)
• Curiosity (the ability to wonder, ponder, contemplate or puzzle)
• Imagination (the ability to build mental pictures, visualise possibilities and new
things or to reach beyond practical limits)
Clear assessment criteria
Due date(s) and time management
2. ASSESSMENT OF PATS
Relevant to the specific grade, in line with standard of province, i.e. realistic marking
Use of assessment criteria
50 marks for sourcebook including assessment of the following:
• Intention and rationale of the brief (e.g. in the form of a mind map, visual
presentation, etc.)
• Evidence of research, experimentation and reflection (e.g. thumb-nail sketches,
mood boards, etc.)
• Evidence of detailed planning, drawing skills and presentation relevant to the
design brief
• Evidence of final drawing/collage/maquette related to the final concept
• The Design in a Business Context research modules
50 marks for product(s) including assessment of the following:
• Creativity/Originality/Interpretation in terms of the concept and solutions
relevant to the brief
• Evidence of design involvement: The appropriate use of design elements and
principles
• Technique/Craftsmanship/Method
• Completion of work/time management/evidence of full utilisation of available
time
• Professional presentation and functionality of the design solution
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A possible moderation tool for the Retrospective Exhibition
Subject: DESIGN Date: ____________
1. THE RETROSPECTIVE EXHIBITION √ OR x
Clear instructions of what is expected, relevant to the specific grade
Visual inspiration
The brief provides for the development of/gives the opportunity for the following:
• Fluency (the generation of ideas, answers, responses, possibilities for a given
situation/problem)
• Flexibility (the generation of alternatives, variations, adaptations, different
ideas/solutions/options)
• Originality (the generation of new, unique and novel responses/solutions)
• Elaboration (the expansion, enlargement, enrichment or embellishment of
ideas to make it easier for others to understand or to make it more interesting)
• Risk-taking (experimenting, trying new challenges)
• Complexity (the ability to create structure out of chaos, to bring logical order to
a given situation and/or to see the missing parts)
• Curiosity (the ability to wonder, ponder, contemplate or puzzle)
• Imagination (the ability to build mental pictures, visualise possibilities and new
things or to reach beyond practical limits)
Clear assessment criteria
Due date(s) and time management
2. ASSESSMENT OF EXHIBITION
Relevant to the specific grade, in line with standard of province, i.e. realistic marking
Use of assessment criteria
80 marks for exhibition including assessment of the following:
• Creativity/Originality/Interpretation in terms of the concept and solutions
relevant to the brief. (20 marks)
• Evidence of design involvement: Evidence of detailed planning and appropriate
use of design elements, principles and materials in presenting the exhibition as
a cohesive body of work. Technique/Craftsmanship/Method/Competence
utilised in presenting the exhibition. (20 marks)
• Completion of ALL PATs/time management/evidence of progressive design
development in presenting a substantial, cohesive body of work. (20 marks)
• Professional presentation and functionality of the exhibition to the viewer.
(20 marks)
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2.4 Declaration of authenticity
Refer to ANNEXURE A.
3. LEARNER GUIDELINES
3.1 Instructions to the learners
• The completion of all PATs is compulsory. Non-compliance in this regard will
compromise your final Design result.
• PLAGIARISM should be avoided at all costs. Direct copying of an image or design that is
not your own will be severely penalised. This will result in a school-based assessment
irregularity. Utmost importance is placed on the process of transformation and
manipulation of the source material. You are encouraged to provide solutions in relation
to your design brief that are unique and original.
• Adhere to the deadline(s) as stipulated in the brief.
• Ensure that your brief for each PAT is pasted in your sourcebook.
• Ensure that all work is professionally presented.
3.2 Tasks
TASK 1 (Term 1): TASK 3 (Term 2): TASK 5 (Term 3):
Practical Assessment Task Practical Assessment Task Trial Examination Practical
(100) (100) Task (100)
Topic 1: Prep/Sourcebook/ Topic 1: Prep/Sourcebook/ Topic 1: Prep/Sourcebook
Business Module 1 Business Module 2 (50)
(50) (50)
Topic 2: Finished practical Topic 2: Finished practical Topic 2: Finished practical
work/product work/product work/product
(50) (50) (50)
These practical tasks allow learners to demonstrate their technical and problem-solving skills
and show evidence of innovative thinking and insight.
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These practical tasks will allow you to demonstrate your technical and problem-solving skills
and show evidence of innovative thinking and insight. A guideline of some approaches you
may adopt is given below.
What designers do?
Remember Create Imagine
Investigate Observe Distort
Experiment Invent Play
Repeat Transform Feel
Symbolise Analyse Plan
You should do the same!
• It is important to develop your particular strengths. Some of you will be careful planners,
while others work more intuitively.
• You should be a confident risk-taker. Try out new ideas and processes without fear of
failure.
• Creative activity may take place at a number of different levels, from producing a collage
or product inspired by an existing idea or design, to developing an entirely fresh and
individualised process and outcome. An idea is only as good as its execution. Technically
inferior work will ruin a good idea.
• A design is first and foremost an expression of its medium. In all great designs, the subject
and the means by which it is rendered are inseparable. You should master technique to
protect its content.
• Consider the purposeful use of the elements and principles in your design process.
• Discuss your body of work continuously with the teacher. It will help you to identify your
strengths and weaknesses.
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Tips for TOPIC 1 (Sourcebook):
The sourcebook could include the following:
• Sketches and preparatory drawings
• Images, articles, excerpts, samples, photographs, etc. collected by you
• Objects (pieces of paper, packaging, tickets, etc.) which you find interesting, stimulating,
of personal significance or which may prove useful for a practical project at some stage
• Doodles, words, sketches, notations, related to your experiences and context
• Research a wide variety of designers and examples that will inform your practical work
• Investigation of different techniques and materials
• Mind maps to generate ideas
• All of the above should lead to the presentation of a final design solution.
Examples of TOPIC 1 (Sourcebook) approaches:
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3.3 Assessment/Moderation rubrics/tools
Refer to pages 3 and 4 of the Teacher Guideline.
3.4 Requirements for presentation
TOPIC 1 (Sourcebook)
• Clearly write your name and surname on the front cover of your sourcebook.
• Label each PAT clearly.
• Paste in your brief for each PAT.
• Your sourcebook should reflect activities chronologically.
• Paste all work in your sourcebook securely.
• Present your work in your sourcebook neatly and creatively.
• Ensure that this document/sourcebook opens easily.
TOPIC 2 (Product)
• Clearly label your product for each PAT.
• Your product must be professionally presented.
3.5 Timeframes
All PATs are to be completed according to the specified date(s) of the brief. Failure to complete
the PATs and the TRIAL PRACTICAL EXAMINATION could result in an incomplete SBA mark.
This will severely compromise your final matric result.
3.6 Absence/Non-submission of tasks (consequences)
The absence of ANY PAT without submitting a doctor's certificate will result in an incomplete
mark. At least 60% of ALL tasks MUST be done in class, under supervision of your teacher.
Your teacher has to authenticate the work as your own. When your work is done at home your
teacher cannot declare authenticity and the work will NOT be marked.
3.7 Declaration of authenticity
Refer to ANNEXURE A.
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Design 19 DBE/PAT 2019
NSC
4. LIST OF RESOURCES
The teacher should have the following resource materials in the classroom:
• LTSM subject to availability
• Any of the textbooks approved by the national Department of Basic Education
• Any design magazines, e.g. House and Leisure, World of Interiors, Visi, Elle Decor, I-jusi,
Design Indaba, African Design Magazine, SA Home Owner, House and Garden
Useful websites:
• www.behance.com
• www.pinterest.com
• www.yatzer.com
• www.dezeen.com
• www.itsnicethat.com
• www.underconsideration.com/fpo
• www.ineedaguide.blogspot.com
• www.lostateminor.com
• www.coutequecoute.blogspot.com
• www.antwerp-fashion.be
• www.logopond.com
• www.thedieline.com
• www.designtimes.co.za/search
• https://zapier.com/blog/mind-mapping-tutorial/http://lifehacker.com/how-to-use-mind-
maps-to-unleash-your-brains-creativity-1348869811
• https://www.sdate.edu/sites/default/files/2017-07/service_learning_reflection_hand-out.pdf
• https://qqq.thegraphicdesignschool.com/blog/mind-maps-for-graphic-design-ideas-
generation-techniques
• https://www.illumine.co.uk/resources/mind-mapping/using-mind-maps-effectively/mind-
mapping-for-creativity-and-creative-problem-solving/
5. CONCLUSION
On completion of the practical assessment task learners should be able to demonstrate their
understanding of the industry, enhance their knowledge, skills, values and reasoning abilities
as well as establish connections to life outside the classroom and address real-world
challenges. The PAT furthermore develops learners' life skills and provides opportunities for
learners to engage in their own learning.
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Design DBE/PAT 2017
NSC
ANNEXURE A
DECLARATION OF AUTHENTICITY
This is to declare that at least 60% of this PAT was done under the supervision of the Design
teacher. This declaration certifies that all work submitted is original and the work of the learner.
Learner
School
District
PAT 1 / 2 / Trial Examination: (Select and encircle ONE only)
Signature Date
Learner
Teacher
Principal
School stamp
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Design DBE/PAT 2017
NSC
ANNEXURE B
POSSIBLE RETROSPECTIVE EXHIBITION RUBRIC
90%–100% Outstanding Outstanding technique/ Outstanding Outstanding, original
creativity/originality/ craftsmanship/method/ management/evidence and professional
1. Outstanding ability that shows interpretation in terms competence showcased of progressive design presentation of the
richness, insightfulness and a fluent of the concept and in each PAT as well as development in Retrospective
exhibition. High skill, observation and solutions relevant to all in presenting the presenting a Exhibition. The
knowledge are powerfully expressed by the PATs. Evidence of exhibition. substantial, cohesive exhibition showcases
showcasing outstanding, original design involvement in body of work. The display materials that
design solutions into a cohesive body each PAT. Evidence of exhibition reads as an are relevant to the
of work. detailed planning and outstanding, cohesive overall theme of the
appropriate use of body of work. ALL PATs exhibition. Each PAT,
design elements, are complete. together with the
principles and materials exhibition is presented
in presenting each PAT. with outstanding visual
functionality and appeal
to the viewer.
80%–89% Excellent creativity/ Excellent technique/ Excellent Professional
originality/ interpretation craftsmanship/ management/evidence presentation and
2. Excellent, Striking, impactful body of in terms of the concept method/competence of progressive design functionality of the
work that shows most of the above with and solutions relevant used in presenting the development in exhibition to the viewer.
some minor flaws evident. Well- to the PATs. Evidence exhibition. presenting a The exhibition reads as
organized, detailed and coherent body of design involvement in substantial, cohesive a cohesive body of work
of work that is polished with skill that is each PAT. Evidence of body of work. ALL PATs with little inconsistency.
evident. The exhibition supported by an detailed planning and are complete. Excellent and original
original/unusual/relevant design appropriate use of presentation of the
solutions. design elements, Retrospective
principles and materials Exhibition.
in presenting each PAT.
70%–79% Very good Very good Technique/ Very good Good presentation and
creativity/originality/ Craftsmanship/ management/evidence functionality of the
3. Very Good Well-organised, as interpretation in terms Method/Competence of progressive design exhibition to the viewer.
above, but lacks the impact. Some of the concept and utilised in presenting development in The exhibition reads as
obvious inconsistencies/ flaws evident solutions relevant to the the exhibition with presenting a good, a good body of work.
that shows: PATs. Less intense flaws. cohesive body of work Good presentation of
Good level of competence and design involvement in that has minor the Retrospective
selection of content that is supported each PAT. Evidence of inconsistencies. Exhibition.
by a relevant design processes and detailed planning and ALL PATs are complete
solutions. Good organization and appropriate use of with some
coherent body of work; skill is evident; design elements, inconsistencies.
supported by an principles and materials
original/unusual/relevant design in presenting each PAT.
solutions; presentation original and
considered.
60% – 69% Good creativity/ Adequate technique/ Good management/ Adequate design
originality/interpretation craftsmanship/method/ evidence of progressive process and solution
4. Good, Interesting presentation that in terms of the concept competence utilised in design development in that shows reasonable
shows clear intent that is convincing and solutions relevant presenting the presenting a cohesive effort taken with the
with simple design solutions. to the PATs. Lacks exhibition with flaws. body of work that has presentation and
Distracting/Obvious inconsistencies. design involvement in some inconsistencies. functionality of the
Adequate level of competence and each PAT. Evidence of ALL PATs are complete exhibition to the viewer.
selection of content that is supported detailed planning and with a few The exhibition reads as
by a relevant design processes and appropriate use of inconsistencies. an adequate body of
solutions. Obvious care and effort design elements, work.
taken with adequate presentation. principles and materials
Adequate organization and coherent in presenting each PAT.
body of work; skill is evident; supported
by an original/unusual/relevant design
solutions; presentation original and
considered.
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Design DBE/PAT 2019
NSC
50%–59% Average creativity/ Satisfactory technique/ Average management/ Satisfactory design
originality/interpretation craftsmanship/method/ evidence of progressive process and solution
5. Average. Satisfactory presentation in terms of the concept competence utilised in design development in that shows reasonable
that feels mechanical, derivative or and solutions relevant presenting the presenting a effort taken with the
copied with little insight that is to the PATs. Lacks exhibition with some satisfactory body of presentation and
unimaginative. The design process and design involvement in flaws. work that has functionality of the
solutions are not always clearly each PAT. Evidence of inconsistencies. ALL exhibition to the viewer.
identified. Satisfactory level of planning and PATs are complete with The exhibition reads as
competence and selection of content. appropriate use of some inconsistencies. a satisfactory cohesive
Satisfactory organization and coherent design elements, body of work.
body of work; skill is evident; supported principles and materials
by an original/unusual/relevant design in presenting each PAT.
solutions; presentation original and
considered.
Many distracting inconsistencies.
40% – 49% Lacks design Minimal technique/ Below average Minimal design process
involvement in each craftsmanship/method/ management/evidence and solution that shows
6 .Below Average, Clumsy or careless PAT. Evidence of competence utilised in of design development minimal effort taken with
in presentation. The learner has done minimal planning and presenting the in presenting an the presentation and
enough work to pass with an exhibition use of design elements, exhibition that shows average body of work functionality of the
that is not logically constructed. The principles and materials flaws. that has many exhibition to the viewer.
exhibition showcases some flashes of in presenting each PAT. inconsistencies. PATs The exhibition reads as
insight, limited selection of information, are incomplete with a satisfactory body of
poor technical skills with limited design major inconsistencies. work that shows
processes and solutions. Minimum minimal effort.
level of competence and selection of
content; supported by a relevant design
process and solution; little care and
effort taken with some presentation. In
need of support/motivation to pass.
30%–39% Lacks design Poor technique/ Weak management/ Limited design
involvement in each craftsmanship/method/ evidence of progressive processes and solutions
7. Weak Visually uninteresting PAT. Evidence of poor competence utilised in design development in that show little care
presentation that is lacks creativity with planning and use of presenting the presenting a poor body taken with the
limited/poor technical skill. There is design elements, exhibition that shows of work that has many presentation and
little attempt to present information in principles and materials major flaws. inconsistencies. PATs functionality of the
an acceptable manner with little or no in presenting each PAT. are incomplete with exhibition to the viewer.
design processes and solutions. It some work missing. The exhibition
shows a general lack of commitment showcases a poor body
and skill. Poor level of competence and of work that shows
selection of content; supported by a minimal effort.
weak design process and solution; little
care and effort taken for the exhibition.
Poor organization and skill is evident;
supported by poor design solutions;
presentation is not well considered. In
need of support/motivation to pass.
20% – 29% Lacks design Weak technique/ Incomplete and poor Very little effort taken
involvement in each craftsmanship/ time management that with presentation and
8. Very weak, FAIL, Very little PAT. Evidence of weak method/competence shows little evidence of functionality of the
information or irrelevant work/design planning and use of utilised in presenting progressive design exhibition to the viewer.
process and solution. No effort made to design elements, the exhibition that development in The exhibition
present work in an acceptable manner. principles and materials shows major flaws. presenting a weak body showcases a weak
Weak level of competence and in presenting each PAT. of work that has too body of work that shows
selection of content; little care and many inconsistencies. minimal effort.
effort taken with little presentation. PATs are incomplete
Poor organization and skill is evident; with some tasks not
supported by weak design solutions; being done or missing.
presentation is not well considered.
General lack of commitment and
technical skill.
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Design DBE/PAT 2019
NSC
0% – 19% Lacks design Weak technique/ Incomplete PATs and Very little/No effort
involvement in each craftsmanship/method/ poor time management taken with presentation
9. Unacceptable, FAIL, Incoherent; PAT. Evidence of weak competence utilised in that shows little/no and functionality of the
irrelevant, very little or no work; limited planning and use of presenting the evidence of progressive exhibition to the viewer.
skills being applied. No commitment design elements, exhibition that shows design development in The exhibition
and technical skill. Weak level of principles and materials major flaws. presenting a very weak showcases a weak
competence and selection of content; in presenting each PAT. body of work. body of work that shows
no care and effort taken with weak/no no/minimal effort.
presentation. Very poor organisation
and skill is evident; supported by weak
design solutions; presentation is not
well considered.
Retrospective Exhibition 20 marks 20 marks 20 marks 20 marks
TOTAL: 80 marks
NAME OF CANDIDATE
EXAMINATION
NUMBER
CENTRE NUMBER
School Mark Moderated mark
Retrospective
Exhibition
TOTAL: 80 marks
The Business
Context
Assignments
TOTAL: 20 marks
*These assignments must
be made available for
external moderation during
the moderation of the
Retrospective Exhibition.
This mark must be added
to the Retrospective
Exhibition mark.
TOTAL: 100 TOTAL: 100
Name of teacher: Name of moderator:
Date: Date:
Signature: Signature:
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