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VISUAL ARTS
GUIDELINES FOR
PRACTICAL ASSESSMENT TASKS
GRADE 12
2019
These guidelines consist of 35 pages.
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Visual Arts PAT GR 12 2019 Eng
Grade 12 Visual Arts practical assessment task from the 2019 (English), 35 pages. Read online or get the free PDF download.
Visual Arts · Grade 12 · 2019 · English. Practical assessment task, 35 pages. Read online or download the PDF.
- Subject
- Visual Arts
- Grade
- Grade 12
- Language
- English
- Document type
- Practical assessment task
- Year
- 2019
- Curriculum
- CAPS
- Pages
- 35
- File size
- 3.3 MB
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Visual Arts 2 DBE/PAT 2019
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TABLE OF CONTENTS
1. INTRODUCTION 3
2. TEACHER GUIDELINES 4
2.1 Ideas and approaches for guiding Topic 1 6
2.2 Ideas and approaches for guiding Topic 2 7
2.3 How to administer PATs 8
2.4 Retrospective exhibition 8
2.5 How to mark/assess the PATs 10
2.6 Moderation of PATs 12
2.7 Declaration of authenticity 13
3. LEARNER GUIDELINES 14
3.1 Instructions to the learner 14
3.2 Requirements: PATs for Visual Arts 20
3.3 Assessment 21
3.4 Absence/Non-submission of tasks 23
3.5 Requirements for presentation 23
3.6 Timeframes 23
3.7 Declaration of authenticity 23
4. LIST OF RESOURCES 23
5. CONCLUSION 23
ADDENDUM A: DECLARATION OF AUTHENTICITY 24
ADDENDUM B: PAT EXAMPLE 25
ADDENDUM C: TEACHER'S GUIDE TO MANAGING THE PAT: AFROFUTURISM 34
ACRONYMS
CAPS Curriculum and Assessment Policy Statement
FET Further Education and Training
NCS National Curriculum Statement
NSC National Senior Certificate
PAT Practical Assessment Task
POA Programme of Assessment
SBA School-based Assessment
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Visual Arts 3 DBE/PAT 2019
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1. INTRODUCTION
The 17 Curriculum and Assessment Policy Statements subjects which contain a
practical component all include a practical assessment task (PAT). These subjects
are:
• AGRICULTURE: Agricultural Management Practices, Agricultural Technology
• ARTS: Dance Studies, Design, Dramatic Arts, Music, Visual Arts
• SCIENCES: Computer Applications Technology, Information Technology,
Technical Sciences
• SERVICES: Consumer Studies, Hospitality Studies, Tourism
• TECHNOLOGY: Civil Technology, Electrical Technology, Mechanical
Technology and Engineering Graphics and Design
A practical assessment task (PAT) mark is a compulsory component of the final
promotion mark for all candidates offering subjects that have a practical component
and counts 25% (100 marks) of the end-of-the-year examination mark. The PAT is
implemented across the first three terms of the school year. This is broken down into
different phases or a series of smaller activities that make up the PAT. The PAT
allows for learners to be assessed on a regular basis during the school year and it
also allows for the assessment of skills that cannot be assessed in a written format,
e.g. test or examination. It is therefore important that schools ensure that all learners
complete the practical assessment tasks within the stipulated period to ensure that
learners are resulted at the end of the school year. The planning and execution of
the PAT differs from subject to subject.
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Visual Arts 4 DBE/PAT 2019
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2. TEACHER GUIDELINES
CREATIVITY – Learners show creativity when they play with ideas and generate different
approaches, responding to purposeful tasks in imaginative and personal ways to produce original
images and artefacts. Originality can be defined in relation to learners' own previous work, the
work of their peer group, or what others have produced in a range of historical contexts.
The National Department of Basic Education (DBE) has decided that Visual Arts teachers
will set their own SBA tasks due to the creative nature of the subject.
• Teachers must design THREE separate practical assessment tasks, which are undertaken
during the academic year, i.e. ONE PAT must be completed in Term 1 and ONE PAT must
be completed in Term 2. In Term 3, PAT 3 is the trial examination.
• Each task must include both Topic 1: Conceptualising and Topic 2: The making of
creative artworks.
• Marks must be allocated to both the conceptualising (Topic 1) and the making of creative
artworks (Topic 2).
NOTE: Teachers must comply with CAPS, whereby one PAT must be completed in each of
the three terms. PAT 1 may NOT be done in Grade 11, NOR may the trial
examination be completed in Term 2.
Learners must receive the PAT in the form of a written brief to inform them of the following:
• The exact aim or end product expected of the task with regard to medium, size, etc.
• Sources available for reference/research/investigations/experimentation
• Assessment procedure and criteria to be used
• Exact, non-negotiable dates for handing in work; checkpoints along the way
• Any possible limitations and/or guidelines for the assignment
• Appropriate media, techniques and/or approaches for the assignment
It is sometimes a good idea to give the written brief after an activity or series of activities. Topic 1
could consist of a series of 'building blocks' given at consecutive times to ensure experimentation
and the development of Topic 1. With careful planning the teacher will know where these 'building
blocks' will lead the learners. Learners may not know where it is leading, creating constant
aspects of surprise. It also combats the tendency that learners get stuck on a first idea, without
really experimenting and researching other possibilities. Furthermore, the sourcebook will be
almost completed before starting with the final artwork. It will also help with the pacing of the
process.
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Visual Arts 5 DBE/PAT 2019
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General guidelines in setting the PAT:
• In Grade 12, tasks should be open-ended briefs that allow learners to choose the materials,
tools, techniques, themes and processes within their specialised practical options, e.g.
painting, sculpture, printmaking, etc.
• It is strongly advised that teachers set their own PATs, to inspire creativity and originality.
Contextual factors should be taken into account, namely the materials, equipment and
facilities at a school; resources, cost, experience of learners, etc.
• Appropriate media, techniques and/or approaches should be chosen for the task.
• Remember the exact aim or end product expected of the task regarding medium, size, etc. to
give scope to innovative and personal interpretations. Originality and creativity are of the
utmost importance.
• When themes are decided on, always take the learners' interests, experiences and context in
account to challenge them. Artworks tell us about artist's experiences, ideas and feelings.
Encourage 'honesty' so that learners' artworks speak of their experiences, ideas and feelings,
so that they do not produce 'second-hand' works.
• Many teachers may decide on a broad theme for the annual practical work and then
subdivide it into specific aspects of the theme, i.e. one per term. This can result in a more
coherent body of work in the retrospective exhibition.
• Set expectations, minimum requirements and deadlines regarding the end product.
ADDENDUM B on page 25 contains an example of a practical assessment task. Teachers
can use this task as one of their PATs for 2019.
ADDENDUM C on page 34 gives specific guidelines for teachers regarding this PAT.
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Visual Arts 6 DBE/PAT 2019
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2.1 Ideas and approaches for guiding Topic 1
Informal and formal preparation for practical work must be recorded in a sourcebook
kept specifically for Visual Arts. This sourcebook is NOT a formal, neat notebook, but is an
expressive, personal 'diary' of ideas and stimuli which reflect an individual's own style, interests
and personality. It should be full, exciting and a useful source of ideas and images for use in
practical assignments. Learners should put all their conceptual ideas, planning, 'playing
around' and exploratory work in their Visual Arts sourcebook.
The sourcebook provides insight into the way in which the learners have formed ideas, how
many alternatives they have investigated and other processes leading to the final work. The
sourcebook should clearly communicate all thought processes leading to the making of
artworks.
The Learner Guidelines on page 14 in this document provide more detailed information
on the process of conceptualisation in the sourcebook.
The sourcebook should include the following:
• Sketches and preparatory drawings. Drawing is a compulsory part of all practical options
in Visual Arts. Refer to page 18 in the Learner Guidelines for a broad definition of
'drawing'.
• Images, articles, excerpts, samples, photographs, etc. collected by the learner
• Objects (pieces of paper, packaging, etc.) which the learner has found interesting,
stimulating, of personal significance or which may prove useful for a practical project at
some stage
• Doodles, words, sketches, writings, related to the learner's experiences and context
• Research on and study of a wide variety of artists, as well as examples that will inform
their practical work
• Anything else which the learner may find stimulating and/or interesting and which may
function as a source for his/her practical work
• Investigation of different techniques and materials
• Mind maps to generate ideas
• Documentation of any process work
Teachers should:
• Facilitate and guide the process of conceptualisation in the sourcebook
• Encourage experimentation with different media. These could include small paintings,
collages, etc.
• Encourage learners to use the sourcebook for writing and making sketches in order to go
beyond the set brief
• Place emphasis on the fact that this is a personal expression and that there is not only one
way of doing it. Do not be too prescriptive, but allow learners to find their own way of
creating the sourcebook within the guidelines.
• Expose learners to a variety of artists' books and emphasise that the process of
developing the artwork is more important than just a neat 'scrapbook'. There are no
prescriptions regarding the size – it can be A3, A4 or any other size.
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2.2 Ideas and approaches for guiding Topic 2
• Grade 12 is the accumulation of a three-year study and learners should have adequate
technical skills.
• Demonstrate, explain and refer to the work of relevant artists when introducing specific
themes to integrate with Visual Culture Studies.
• Very few learners can complete a brief on their own. You as the Visual Arts teacher are
expected to guide the creative process from start to finish. Be open-minded about
divergent solutions to practical projects.
• Continuously do informal assessment by discussing the progression of learners' work. Try
to guide learners to come up with their own solutions, rather than imposing your ideas on
them.
• Have regular 'critique sessions' during which you facilitate and teach learners to talk and
discuss the work of their classmates in a constructive way.
• Remember you as the Visual Arts teacher must guide the aesthetic qualities of any
tasks. It is the duty of the teacher to help the learner to find his/her own creative voice.
• Try to lead them to individual and innovative approaches/solutions.
• Guide them to develop ideas by working from first-hand observation.
• Also guide learners to eliminate source material that lacks aesthetic appeal. Aesthetic
does not mean 'pretty'; some of the 'ugliest' imagery can be stunningly rendered in an
artwork.
• Learners should take confident and calculated risks, trying out new ideas and processes
without fear of failure.
• It is important that the Visual Arts teacher teaches confidence so that learners will feel
comfortable in taking risks and learn from their mistakes when exploring and
experimenting with ideas, materials, tools and techniques.
• Creative activity may proceed from a number of different levels, from the lower end
producing a pastiche of an existing idea or work, to the upper level, developing an entirely
fresh and individualised process and/or outcome.
• It is important to view and discuss the body of work by a learner continuously throughout
the year. It helps to identify their strengths and weaknesses.
• Beware of damaging critiques. It is advisable to start with the positive and then move to
areas that can be improved. Also go into a dialogue with a learner, e.g. 'I think it will be
more effective if you change this ... What do you think?' This makes them feel part of the
process and makes them think about their work.
• It is important that you understand and know your learners and develop their particular
strengths. Some learners will be careful planners, while others work more intuitively.
• There are many ways of creating artworks. Some artists do meticulous planning before
starting with the artwork, while others, e.g. some Surrealists and Abstract Expressionists,
start more 'free' and develop a work as they go along. Be flexible enough to allow learners
to use different ways of creating artworks. One expects stronger individual interpretations
and styles from Grade 12 learners.
• Guide learners to be effective, independent, critical and reflective thinkers.
• Do not underestimate the learners, but challenge them as they often rise to the occasion.
• Reflection:
o At the end of each PAT there should be some form of reflection/feedback on work
produced by each learner to ensure future development of the learner. This may be
written and/or verbal feedback that comments on strengths and weaknesses.
o This could be self-reflection, class/teacher reflection and marking, peer reflection or
open critique session guided by the teacher as well as the learner.
o Feedback could be in the form of a mini-exhibition.
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Visual Arts 8 DBE/PAT 2019
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2.3 How to administer PATs
• Ensure the availability of art media.
• Sufficient time (select contact time during and/or after school).
• Ensure that checkpoints and due dates are adhered to.
• Informal continuous assessment.
• Complete formal assessment according to the rubric.
• Complete spreadsheets provided by the province.
• Follow school policy regarding submission of marks.
• PAT marks and teacher portfolios should always be available for cluster/provincial
moderation.
• Safe storage for practical work must be provided by the school.
• All artwork should be available at all times for exhibitions, eisteddfods and art festivals,
and remains the property of the DBE until the final results are released. Safekeeping of the
artworks is the responsibility of the school.
2.4 Retrospective exhibition
At the end of Grade 12 learners must present a retrospective exhibition of their work as part of
their examination mark. This exhibition shows substantial evidence of the learners' Visual Arts
conceptualisation, technical skills and knowledge developed over a period of time. It showcases
the learners' practical development in presenting a cohesive body of work similar to a small
one-man exhibition or student graduate exhibition. This exhibition provides substantial evidence
and showcases the learners' practical work developed over a period of time. It specifically
addresses the management of process and presentation that forms part of Topic 2.
Topic 2: Making of artworks
According to the CAPS, Grade 12 learners must display, exhibit or present their own work in a
manner which enhances and complements the expressive and conceptual impact of the work.
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Visual Arts 9 DBE/PAT 2019
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Checklist for the exhibition
• Grade 12: PATs 1 and 2, and the Trial Examination Practical are compulsory. This includes
the artworks and sourcebooks.
• One or two Grade 11 artworks to show development and progression.
• Learners have the opportunity to further develop and extend their PATs into a cohesive and
holistic body of work that is seen in the context of an exhibition environment. Therefore,
learners may exhibit more works that provides evidence of this process.
Presentation
• Teachers should provide the space for the exhibition, e.g. the school hall, art classroom, etc.
• Teachers should make learners aware of the importance of presenting their work and provide
guidelines for a neat, professional exhibition.
• The learner's name should be clearly displayed and the Grade 12 PATs clearly labelled.
• Framing of works is unnecessary, but in many cases simple mounting will enhance the work.
• Learners must refrain from using props, accessories, etc. The exhibition must show an
awareness of professional exhibition practices.
• If computers are necessary to show digital work, teachers must make sure that the computers
work and that they know the passwords.
Assessment
This body of work will be assessed holistically.
The following is a guideline of aspects that will result in the final valid mark:
• Overall progress and development of the learner to independent and individual solutions
• Creativity and originality
• Technical skills
• Personal involvement and expression in the process and final works
• Substantiation in the sourcebook: conceptualisation, exploration and experimentation of
media, techniques, styles, etc. Sufficient exploration of drawing.
• Full marks cannot be awarded if all required artworks are not presented. Marks should be
adjusted according to the presented works.
• The descriptive rubric, ASSESSMENT CRITERIA FOR PRACTICAL WORK, on page 10
MUST be used to ensure standardisation.
ASSESSMENT CRITERIA
This body of work will be assessed holistically.
CRITERIA
Overall impression of work – originality, creativity, innovation: Development of new and
unique responses/solutions
Choice and use of materials/techniques: Suitability of materials and techniques according
to the concept; safety and manageability; technical skills shown
Use of formal art elements: The importance of elements and principles of art, such as line,
shape, colour, texture, space, rhythm, balance, harmony, proportion and composition
Interpretation and practical implementation of theme(s): A personal interpretation of a
theme; experimentation; tackle new challenges
Completion and presentation of artwork: Attention to detail; task completed in time
allowed; presentation according to task
Curating of exhibition: Professionalism, clear, etc.
TOTAL 100
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Visual Arts 10 DBE/PAT 2019
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2.5 How to mark/assess the PATs
ASSESSMENT CRITERIA FOR PRACTICAL WORK
Outstanding 90–100 • The learner generated many ideas; tried unusual combinations or
changes before choosing one idea; made connections to previous
knowledge; mastery of problem-solving skills.
• Effort far beyond that required.
• The 'WOW' factor is evident.
• Works show great innovation.
• Content/conceptual richness of the work is excellent.
• The work as a whole is confident and evocative; it engages the
viewer with excellent visual qualities.
• The work clearly demonstrates original vision, a variety of
innovative ideas and/or risk-taking, and inventive articulation of a
broad range of the elements and principles.
• Outstanding and original presentation. Exceptional ability,
creativity richness, insightful, fluent, high skill, observation and
knowledge powerfully expressed; supported by an original or
unusual selection of relevant visual references.
Excellent 80–89 • Striking impact; most of the above; detailed; well organised and
coherent; polished; skill evident; supported by original/
unusual/relevant visual references; presentation original and
considered; less resolved; some minor flaws evident.
• Often excellent technical abilities, but not as innovative OR very
innovative, but lacking technical richness.
Very good 70–79 • Well organised, as above, but lacks the 'glow and sparkle' (less
convincing in terms of imagination, creativity and innovation);
good level of competence and selection of content; supported by
a good selection of relevant visual references; obvious care and
effort taken with original presentation; some obvious
inconsistencies/flaws evident.
• Good evidence of effort and commitment. Interesting/innovative/
creative, but not technically resolved.
• Technically good, but lacks conceptual richness or vice versa.
Work may be creatively innovated, but lacks technical skill.
Good 60–69 • The work demonstrates some originality; clear intent; convincing;
simple direct use of medium; displays understanding but tends
towards the pedestrian and stereotyped response at times;
adequate selection of relevant visual references; reasonable effort
taken with presentation; distracting/obvious inconsistencies.
• Sound level of competence.
Average 50–59 • Adequate; feels mechanical; derivative or copied; little insight.
• Unimaginative; some visual references not always clearly
identified.
• Fair presentation; many distracting inconsistencies.
• Average level of technical competence. Possibly limited
commitment in terms of time and effort.
• Imagery is copied from another source with little transformation of
images.
• Little evidence of trying anything unusual.
• Scope of work is narrow and/or repetitive.
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Below average 40–49 • Enough material/works to pass; not logically constructed.
• Limited selection of information; poor technical skills and/or a lack
of time on task might be contributing factors.
• Little use of visual information, clumsy or careless presentation in
need of support/motivation to pass.
• Imagery is copied from another source with very little
transformation.
• Composition is weak and undeveloped; no evidence of planning,
or incomplete planning.
Weak 30–39 • Just enough material/works to pass.
• Visually uninteresting, uncreative; limited/poor technical skill used.
• Little attempt to present information in an acceptable manner, little
or no visual information/reference.
• General lack of commitment; in need of support/motivation to
pass.
• Insufficient time on task. Standard below the acceptable.
• Poor solutions to problems; artwork is copied and superficial. No
evidence of original thought.
Very weak 20–29 • Very little information; jumbled; not easy to view; little or irrelevant
Fail work/visual information.
• No effort made to present work in an acceptable manner; general
lack of commitment/cooperation.
• Very poor skills level.
• Project very weak or incomplete.
• Poor artistic decision-making.
• Classes were missed and learner failed to make up the time.
Unacceptable 0–19 • Incoherent; irrelevant; very little or no work; lack of even limited
Fail skills; no commitment/cooperation.
• Work incomplete.
• Poor artistic decision-making/learner put forth no effort.
• Most classes were missed and learner failed to make up the time.
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Visual Arts 12 DBE/PAT 2019
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2.6 Moderation of PATs
Moderation is essential for quality assurance and should take place on a regular basis. The
following template can be used for internal (school) and external (provincial) moderation of the
PAT.
VISUAL ARTS: MODERATION OF PRACTICAL ASSESSMENT TASK
SCHOOL SUBJECT
GRADE DATE
TEACHER MODERATOR
1. THE PAT BRIEF √ OR x
Subject name, grade and year
Clear instructions of what is expected, relevant to the specific grade
Realistic expectations for the specific grade
Visual inspiration
The brief based on Williams' taxonomy caters to develop/gives the opportunity for the
following:
• Fluency (the generation of ideas, answers, responses, possibilities to a given
situation/problem)
• Flexibility (the generation of alternatives, variations, adaptations, different ideas/
solutions/options)
• Originality (the generation of new, unique and novel responses/solutions)
• Elaboration (the expansion, enlargement, enrichment or embellishment of ideas to
make it easier for others to understand or make it more interesting)
• Risk-taking (experimenting, trying new challenges)
• Complexity (the ability to create structure out of chaos, to bring logical order to a
given situation and/or to see the missing parts)
• Curiosity (the ability to wonder, ponder, contemplate or puzzle)
• Imagination (the ability to build mental pictures, visualise possibilities and new things
or reach beyond practical limits)
Clear assessment criteria
Due dates and time management
COMMENTS:
2. ASSESSMENT OF PATs
Relevant to the specific grade in line with standard of province, e.g. realistic marking
Use of assessment criteria
50 marks for Sourcebook including assessment of the following:
• Concept development
• Research, investigation, experimentation
• Process drawings
• Presentation, overall view
If all or some of the above was not expected of learners, was there a meaningful and/or
creative alternative?
50 marks for Artwork(s) including assessment of the following:
• Choice and use of materials/techniques
• Use of formal art elements
• Overall impression of work – originality, creativity, innovation
• Interpretation and practical implementation of research
• Completion and presentation of artwork
If all or some of the above was not expected of learners, was there a meaningful and/or
creative alternative?
COMMENTS:
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2.7 Declaration of authenticity
Refer to ADDENDUM A on page 24.
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Visual Arts 14 DBE/PAT 2019
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3. LEARNER GUIDELINES
3.1 Instructions to the learner
TOPIC 1 – SOURCEBOOK (Conceptualising by the development and realisation of creative
ideas)
'An idea is our visual reaction to something seen – in real life, in our memory, in our
imagination, in our dreams.' – Anna Held Audette in the book, The Blank Canvas
The sourcebook provides insight into how you have formed ideas, how many alternatives you
have investigated and other processes leading to the final work. The sourcebook should clearly
communicate all thought processes leading to the making of artworks.
You should visually tell the 'story' of how your artwork was conceived, developed and produced
through drawing, experimentation and writing. It should reflect your individuality and creativity
as a Visual Arts learner.
In your sourcebook you must be adventurous, be creatively inquiring, take risks, experiment and
above all draw, draw, draw!
ASSESSMENT CRITERIA THIS INCLUDES THE FOLLOWING:
Concept development • Mind maps, annotated sketches and drawings to show
concept development
The following steps will assist you in concept development:
HOW TO GENERATE IDEAS
Thomas Edison, the great inventor, said that genius is one per cent inspiration and ninety-nine per
cent perspiration. If you are going to wait for inspiration for a project to hit you like a lightning bolt,
you are going to wait for a long time and then usually come up with a very obvious solution. Artists
work hard to get inspiration by researching other artists, doing drawings, writings and
experimenting with techniques and different media.
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While you are gathering ideas, try to lead your thought processes to that which is personal,
unusual, challenging and that which fills you with passion.
When you receive a theme, the following can be used to generate ideas around the theme:
• Mind map
A mind map is a good tool for coming up with ideas that are connected to a central topic. The
end result should be a web-like structure of words and ideas and even images. As you
continue branching out, you may discover new solutions.
A few quick guidelines:
o Start by placing the theme in the middle of the page (write the word and/or draw an
image of it).
o Draw at least four thick organic branches radiating outwards from the central word/image.
You can use different colours to represent each branch.
o Draw additional branches that extend from your main branches. The words on these
branches are subtopics of the words you wrote on your main branches.
o Keep expanding the mind map outwards with additional subtopics/keywords and
branches.
• Using dictionaries and a thesaurus
Look for the meaning of words. A thesaurus takes one on a journey of synonyms that opens
up new possibilities of inspiration.
• Stream of Consciousness writing
Just start writing about the theme you have received without consciously thinking. Read
through it and maybe there is an original solution.
• Make lists and sketches
Many artists use lists and sketches of possibilities. Visually creative people often use
thumbnail sketches as their lists.
• Other ideas
Inspiration can come from the following:
o Sounds – from nature, music, songs
o Words – poetry, literature, quotes, phrases
o Images – work of other artists
o Pictures – from books, magazines, catalogues
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• Personal
It is important that you personalise themes. You should concentrate on things you care about,
which moves you. Interview your family and friends, use old family photos, objects that have
special meaning, etc. Look at your 'story' – your family history, traditions and rituals, and tell a
personal story. A real artist makes art that matters to him/her.
In order to create artworks, you need access to high quality imagery. Try not to use only
photographs of others. It is always better to explore a topic first-hand. A lot of images taken from
the internet will be of a poor quality or will be too generic. Learners should be encouraged to take
photgraphs and generate their own source material.
SELECT AND EVALUATE IDEAS
ASSESSMENT CRITERIA THIS INCLUDES THE FOLLOWING:
Research, investigation, • This should include some or all of the following:
experimentation, etc. o Sketches, drawings, photos, images, collected poems,
lyrics and any other material that inspires you
o Research on artists that have inspired you
o Experimentation of media and/or different techniques
• All material must relate to the development of your work,
substantiating your decisions.
You should now have many ideas and should now select the best broad idea to further
exploration.
• Experiment with materials and techniques
Artists often find inspiration as they start manipulating the materials. Confidence and some
mastery of processes and materials allow for a more creative rendition of new ideas. It is
natural to get visual ideas as we work with visual materials and try new techniques. Exploring
should be purposeful.
• Image manipulation through collages, montages, Photoshop, etc.
You do not want to go for very stereotypical compositions with centralised images. Start
'playing' with photocopies of your drawings and other source material, e.g. magazine images,
to open up other exciting options for the final artwork. Document your digital manipulations to
claim ownership.
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Visual Arts 17 DBE/PAT 2019
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These could include the following:
o Tearing, cutting and layering images
o Juxtaposition of images
o Creating blurred images by moving the image while photocopying or scanning
o Using transparent layering by covering images with cooking/linseed oil or using drawings
on tracing paper
o Using ink or paint to cover some parts and draw or paint on top of it
• Influences from artists
o Ensure that you include historical and/or contemporary examples that inspired you.
A guideline would be to investigate/research two to three artists/artworks revealing your
own personal responses.
o Do not paste internet printouts of information into your sourcebook.
o Demonstrate good use of subject vocabulary (phrases such as 'strong contrast', 'draws
the eye' and 'focal point').
• Drawing/Sketching
Do many thumbnail sketches to consider various options for your final idea. Annotate them to
give a history of your thought processes.
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• Writing
Annotate drawings, sources and experimentations to provide your thoughts during
conceptualising. Communicate with clarity. It doesn't matter whether you jot down notes or
use full sentences, but never use 'txt' or slang/sms language.
• It is important to stress that the purpose of any artwork is to communicate a message –
to comment, scream or sing about the world we find ourselves in.
• When evaluating your ideas, eliminate those that are 'cheesy' (e.g. the pink hearts and
sweet things), insincere (e.g. world peace) or overtly pretty or lacking in substance (e.g.
a bunch of roses).
• Eliminate sources that are over-done. Nothing in art is new, but you can give it a fresh
look. There is often a magic in that which others have discarded, overlooked or forgotten.
THE FINAL IDEA
You now have your final idea for the artwork and can start to refine it.
• Consider the following when the planning final composition
Transitions between objects, unlikely juxtapositions, transformation and metamorphosis. Work
out your final composition. A good idea must be visually exciting. Make small thumbnail
sketches to consider a variety of options. Think of things like the contrast between open areas
and cluttered areas, between dark and light, etc. Think of negative spaces, use of diagonal
lines, etc. to create a mood or atmosphere. Do not clutter your idea.
ASSESSMENT CRITERIA THIS INCLUDES THE FOLLOWING:
Process drawings • At least 30% should be drawings to explain your concept
development.
• Draw, draw and draw some more …
There should be extensive use of drawing in your sourcebook which reflects at least 30% of
your proposal for your final work. Ensure the extensive use of drawing to express perception
and invention and to communicate feelings, experiences and ideas.
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It is important that hand skills are demonstrated in the sourcebook and drawing is interpreted
as mark making to visualise thoughts in:
o Different media, e.g. pencil, pen, paint, erasers, pens, ink, bleach, string, etc.
o Different styles, e.g. naturalistic, expressionistic, gestural, abstract, etc.
o Different drawing techniques, e.g. stippling, hatching, doodling, scribbling, tonal drawing,
etc.
Drawing can therefore range from simple line sketches to explain ideas to full tonal drawings.
It could also include small paintings. It is important to express ideas and concepts through
drawing, e.g. annotated drawings.
Direct copying from magazines, the internet, etc. is NOT allowed. Direct copying of an image that
is not your own WILL BE PENALISED. This is a form of plagiarism and is unacceptable. Of utmost
importance is the process of TRANSFORMATION of the source material. If you need to use
appropriate borrowed images, you must combine them with your own original images to
DEVELOP YOUR OWN INTERPRETATION.
ASSESSMENT CRITERIA THIS INCLUDES THE FOLLOWING:
Presentation and overall view • Visually interesting showing a personalised approach.
• Your sourcebook should consist of an average of 8–10
pages.
FINALLY …
• Layout
o In appearance, a sourcebook should be reminiscent of what you might expect an artist to
create. It is not a scrapbook.
o Vary page layouts to provide variety and visual interest.
o Each page of your sourcebook must reflect creativity.
o Use your space effectively.
• Documentation of the process
o Any digital work, e.g. photography, animation, etc. must be documented through
screenshots, drawings and/or notes.
o If you use a more process-like approach, you can document the process, e.g. drawings,
notes and/or photographs.
• Reflection
There should be evidence of reflection. It does not have to be an essay at the end of the
process, but can be through notes and annotations throughout the sourcebook. It will give
insight into how you have formed ideas and how many alternatives you have investigated.
The sourcebook work forms half of your mark for all the PATs. Although the choice of size and
format (A2, A3, A4 or any other size) is left to you and/or your teacher, it should be a substantial
body of work. A general guideline would be a minimum of 8–10 pages per PAT. It must clearly
show the development of your ideas and relate directly to your artwork. At least 30% must consist
of drawings.
The most important function of the sourcebook is to give insight into your thought processes
leading to the final artwork. There MUST be a clear link between the sourcebook and the
artwork.
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TOPIC 2 – CREATING THE ARTWORK (Making of creative artworks, the management of the
process and presentation following safe practice)
What do artists do?
Remember Create Imagine
Feel Observe Distort
Experiment Invent Play
Repeat Transform Investigate
Plan Analyse Symbolise
THIS IS HOW YOU CAN EXPLORE YOUR THEME.
• The artwork should relate to your own experiences.
• Art is the product of a process.
• Composition is the foundation of image-making. Discuss your compositions with your teacher
and ways to make it more exciting.
• An idea is only as good as its execution. Poorly made work will ruin a good idea.
• An artwork is first and foremost an expression of its medium. In all great work the subject and
the means by which it is rendered are inseparable. You should master techniques to protect
your content.
• Remember the importance of the elements and principles of art, such as line, shape, colour,
texture, space, rhythm, balance, harmony, proportion and composition. Be creative and
innovative.
• Enjoy what you are doing and always strive towards a personal interpretation of a theme.
• Time is a factor when you are doing the practical work, so do not waste it otherwise you will
be handing in unfinished work.
• Be inspired by Visual Culture studies.
• It is advisable to reflect on the strengths and weaknesses of the work once you have
completed the PAT.
3.2 Requirements: PATs for Visual Arts
TERM 1 TERM 2 TERM 3
Practical Assessment Task Practical Assessment Task Trial Examination (Practical
Task) (done at beginning of term)
Topic 1 – Conceptualising (50) Topic 1 – Conceptualising (50) Topic 1 – Conceptualising (50)
Topic 2 – Artwork(s) (50) Topic 2 – Artwork(s) (50) Topic 2 – Artwork(s) (50)
At least ONE or more major At least ONE or more major At least ONE or more major
artwork(s) must be completed artwork(s) must be completed artwork(s) must be completed
in this PAT, with substantive in this PAT, with substantive in this PAT, with substantive
process work shown in the process work shown in the process work shown in the
sourcebook. sourcebook. sourcebook.
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3.3 Assessment
TOPIC 1: SOURCEBOOK
ASSESSMENT CRITERIA This includes the following: Weighting
Concept development • Mind maps, annotated sketches and drawings 25%
to show concept development
Research, investigation, • This should include some or all of the 25%
experimentation, etc. following:
o Sketches, drawings, photos, images,
collected poems, lyrics and any other
material that inspires you
o Research on artists that have inspired you
o Experimentation of media and/or different
techniques
• All material must relate to the development of
your work, substantiating your decisions.
Process drawings • At least 30% should be drawings to explain 25%
your concept development.
Presentation and overall • Visually interesting showing a personalised 25%
view approach
• Your sourcebook should consist of an average
of 8–10 pages.
TOTAL 50
Guideline to assessment
• As can be seen from the rubric for the sourcebook, the four assessment criteria carry equal
weighting.
• Each assessment criterion must be marked as a percentage.
• The four marks must be added for a mark out of 400 and then divided by 8 to get the total out
of 50.
• Only the specific criteria must be marked. Teachers may not make their own requirements.
• The descriptive rubric, ASSESSMENT CRITERIA FOR PRACTICAL WORK, on page 10
MUST be used in all the criteria to ensure standardisation.
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TOPIC 2: THE ARTWORK
ASSESSMENT CRITERIA This includes the following:
Choice and use of • Suitability of material and technique according to the concept
materials/techniques • Safe and manageable
• Technical skill
Use of formal art elements • The importance of the elements and principles of art, such
as line, shape, colour, texture, space, rhythm, balance,
harmony, proportion and composition
Overall impression of work • Generation of new, unique and novel responses/solutions
– originality, creativity,
innovation
Interpretation and practical • A personal interpretation of a theme
implementation of • Experimenting
research • Trying new challenges
Completion and • Attention to detail
presentation of artwork • Task completed in allocated time
• Presentation according to task
TOTAL 50
Guideline to assessment
• The artwork MUST be assessed holistically and no specific mark allocations may be used for
the different criteria.
• The descriptive rubric, ASSESSMENT CRITERIA FOR PRACTICAL WORK, on page 10
MUST be used to ensure standardisation.
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3.4 Absence/Non-submission of tasks
• Absence or non-submission of tasks will result in an INCOMPLETE mark.
• In order to ensure authenticity, 60% of the artwork (TOPIC 2) must be completed at school.
• If works are completed at home, the teacher cannot approve authenticity and 0% will be
awarded.
3.5 Requirements for presentation
TOPIC 1 (Sourcebook): Minimum of 8–10 pages
TOPIC 2 (Artwork): Your teacher will guide you in presentation, mounting, exhibiting, etc. for
marking purposes.
3.6 Timeframes
• Exact, non-negotiable dates for handing in work
• Checkpoints along the way
3.7 Declaration of authenticity
Refer to ADDENDUM A on page 24.
4. LIST OF RESOURCES
LTSM – Source References
• Textbook approved by the DBE.
• Reference books, catalogues and magazines such as Art Africa and Art Times, photographs,
PowerPoint presentations, videos, etc. to provide valuable teaching and learning support
material.
• Visits to art exhibitions. Regular, continuous visits to contemporary exhibitions are strongly
recommended. Where visits are impossible (schools in rural areas, etc.), newspaper reviews,
etc. should be regularly consulted.
• The internet: Use the search engines to find useful websites. YouTube provides many
practical workshops. Inspiration for practical tasks can be found on Pinterest.
5. CONCLUSION
Upon completion of the practical assessment task learners should be able to demonstrate their
understanding of the industry, enhance their knowledge, skills, values and reasoning abilities, as
well as establish connections to life outside the classroom and address real-world challenges.
Furthermore, the PAT develops learners' life skills and provides opportunities for learners to
engage in their own learning.
NOTE: All the artworks in this document were created by Grade 12 learners.
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ADDENDUM A
DECLARATION OF AUTHENTICITY
At least 60% of the PAT was done under the supervision of the Visual Arts teacher.
This statement certifies that all work submitted is original and is the work of the learner.
Learner
School
District
PAT 1/2/Trial examination: (Choose and circle only ONE.)
Signature Date
Learner
Teacher
Principal
School stamp
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ADDENDUM B
PAT EXAMPLE
Teachers may use this example as one of their PATs in 2019.
AFROFUTURISM
'Time is this really fluid thing. Now is now, but the past is now and the future too.'
– Niama Safia Sandy, curator and anthropologist
Wangechi Mutu, Humming (detail), mixed media, ink,
paint, glitter, fake pearls and collage on Mylar, 2010.
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Afrofuturism is a term coined in 1994 by the writer, Mark Dery. He used it in his essay 'Black to
the Future' to define a trend that he had observed among young African Americans that was
based on science fiction and technology in a search for their identity. These young people share a
passion for popular culture and fiction, and see these media with an unprecedented power to
affect social change. Afrofuturism is a movement in literature, music, art, etc., featuring futuristic
or science fiction themes, which incorporate elements of black history and culture.
The blockbuster movie, Black Panther, brought Afrofuturism to the mainstream.
Popular singers, such as Beyoncé and Rihanna, have also drawn on Afrofuturism as an influence.
Rihanna, as Tomorrow, an otherworldly queen, in W Magazine, September 2016.
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Stills from the award-winning music
video, One Source, by Khuli Chana.
The director, Suna Gonera, said that
for a long time, South African
creatives looked overseas for
inspiration. 'In contrast, One Source
is a celebration of the creative
revolution taking place across the
continent as we embrace who we are
as Africans. All credit to Native VML,
Absolut and Pernod Ricard for
seeing the opportunity in showcasing
Africa in a completely different light
on a global stage.'
Fabrice Monteiro in his
photography series, Prophecy,
2013–2016, shows sculptures
made of debris, found in the
African landscape and shaped to
represent spirits of the Earth
telling humans to learn a lesson
and stop polluting what was once
a pristine area. His art explores
the African landscape and how it
has been affected by
modernisation and westernisation.
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'I seek to draw my audience from reality into a strange world that fuses space, big cats, serene
landscapes and the African diaspora.' – David Alabo
David Alabo, Birth, digital media, no date. Tabita Rezaire, INNER FIRE: Pimp your
Brain, Diasec print, 2017.
Muchiri Njenga, Kichwateli I, 2015. David Huffman, MLK, acrylic paint, oil and
glitter on canvas, 2007.
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Ruby Onyinyechi Amanze, Kindred, graphite, ink, pigment, enamel, photo transfers
and glitter on paper, 2014.
Kaylan Michael (Lost in the Island), The Fighter, digital photography, no date.
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Wangechi Mutu, The Bride Who Married A Camel's Saya Woolfalk, Chimera from
Head, mixed media on paper, 2009. the Empathic Series, still from
single-channel video, 2013.
Mary Sibande, A Terrible Beauty, archival digital print, 2013.
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Afrofuturism combines science fiction, ancient cultures, fantasy and techno culture often in a
surrealist way to address and critique present-day issues. It is a movement that seeks to inspire
and create a new identity by encouraging other African people to re-examine their environments
and re-imagine their future.
Afrofuturism has been embraced by many African artists to celebrate the past, present and future
in new innovative ways, casting off the traditional views of Africa and African people.
How would you embrace and celebrate the past, present and future to give your
unique interpretation of Afrofuturism within your specific discipline?
Remember that it is always advisable to give a personal interpretation.
Consider the following in conceptualising Afrofuturism:
• Personal associations/own interpretation
• Positive or negative ideas around the theme
• Surrealist combination of images
Cyrus Kabiru, Macho Nne 24 (Nubian Leonce Raphael Agbodjelou, Untitled,
antelope), pigment ink on paper, 2015. Musclemen-series, c-print, no date.
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TOPIC 1: SOURCEBOOK
The following are possible guidelines to approach the theme:
• Research the theme and related artists. The artists in this PAT would be a good starting
point. See that you research at least THREE artists. Personalise your research with notes,
images and annotations in your sourcebook.
• Start by making a comprehensive mind map on Afrofuturism.
The following can be used as the 'branches' to trigger ideas:
o Past – ancient cultures, ancestry, personal history, etc.
o Present – people, subcultures, music, symbols, etc.
o Future – science fiction, technology, science, etc.
• Use your ideas from the mind map to find good source material from books, the internet, etc.
It is also advisable to take your own photos of landscapes, people and objects where
possible.
• A good option will be to use your source material to create collages (by hand or digitally).
• Review your collages by making sketches of different compositional possibilities of your idea.
• It is important to consider the mood/atmosphere you want to portray. Think of the contrast
between open areas and cluttered areas, between dark and light, etc. Think of negative
spaces, the use of diagonal lines, etc. Decide on the best solution to convey your mood/
atmosphere.
• Make a tonal drawing of your final composition and annotate your intention. Remember a
good idea must be visually exciting.
• Start exploring and experiment with techniques and materials. Annotate your experiments.
• It is of the utmost importance that your sourcebook shows the development of your final
artwork and tells the 'story' of all your thought processes and experiments.
• Your sourcebook work must be at least 8–10 pages and include at least 30% drawings.
TOPIC 2: THE ARTWORK
Your Visual Art teacher will guide the creation of the final artwork.
Minien Hattingh, Hide & Survive, mixed media of coffee, ink and
wax on canvas fabric, no date.
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TOPIC 1: SOURCEBOOK
ASSESSMENT CRITERIA This includes the following: Weighting
Concept development • Mind maps, annotated sketches and drawings 25%
to show concept development
Research, investigation, • This should include some or all of the 25%
experimentation, etc. following:
o Sketches, drawings, photos, images,
collected poems, lyrics and any other
material that inspires you
o Research on artists that have inspired you
o Experimentation of media and/or different
techniques
• All material must relate to the development of
your work, substantiating your decisions
Process drawings • At least 30% should be drawings to explain 25%
your concept development
Presentation and overall • Visually interesting showing a personalised 25%
view approach.
• Your sourcebook should consist of an average
of 8–10 pages.
TOTAL 50
TOPIC 2: THE ARTWORK
ASSESSMENT CRITERIA This includes the following:
Choice and use of • Suitability of material and technique according to the concept
materials/techniques • Safe and manageable
• Technical skill
Use of formal art elements • The importance of the elements and principles of art, such
as line, shape, colour, texture, space, rhythm, balance,
harmony, proportion and composition
Overall impression of work • Generation of new, unique and novel responses/solutions
– originality, creativity,
innovation
Interpretation and practical • A personal interpretation of a theme
implementation of • Experimenting
research • Trying new challenges
Completion and • Attention to detail
presentation of artwork • Task completed in allocated time
• Presentation according to task
TOTAL 50
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ADDENDUM C
TEACHER'S GUIDE TO MANAGING THE PAT: AFROFUTURISM
Refer to the following in this PAT document in facilitating this PAT:
• A few ideas and approaches for guiding TOPIC 1
• A few ideas and approaches for guiding TOPIC 2
• See that learners have access to the Learner Guidelines in this document.
A few other things to consider:
• PACING
Set the deadlines for handing in the PAT. It is advisable to also set mini-deadlines for
sourcebook activities. Subject advisors often find that learners spend most of the term doing
sourcebook work and then have to rush the final artwork. Although a lot of the conceptualising
in the sourcebook must be done before starting the final artwork, there are parts that can and
should be done while working on the artwork. This would include the changes you make while
doing the artwork, further experimentation and reflection.
• SPECIALISED OPTIONS
Teachers can add specific requirements for specialised practical options, such as
photography, sculpture, printmaking, etc.
• IMAGE MANIPULATION
The theme of this PAT supposes the juxtaposition of different images. As seen in the
sourcebook guidelines it is suggested that collage (by hand or digitally) be explored to get a
final composition. Facilitate this process to get learners to move away from stereotypical
compositions. Let learners play with images and/or photocopies of their drawings and other
source material to open up exciting options for the final artwork.
These could include the following:
o Tearing, cutting and layering of images
o Juxtaposition of images
o Creating blurred images by moving the image while photocopying or scanning
o Using transparent layering by covering images with cooking/linseed oil or using drawings
on tracing paper
o Using ink or paint to cover some parts. Draw or paint on top of it.
Specifically regarding the theme of Afrofuturism
Introduction
• Use some of the artists in this PAT and others to introduce the theme.
• Have a class discussion on the 'look' and aesthetics of these works. Also on the combination
of images and the use of pattern.
• This PAT also relates to issues of identity and being African – learners can debate this issue
to create personalised interpretations.
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Khuli Chana, One Source video Suna Gonera, Making of One Source video,
Episode 1
Suna Gonera, Making of One Source video, Suna Gonera, Making of One Source video,
Episode 2 Episode 3
Using QR codes
• Check if your smartphone has a QR code reader. Visit the app store on your smartphone to
download a free QR code reader if you do not have one.
• Open the app (QR reader) and steady your hand while the QR code is centred on the screen
of your smartphone.
• As soon as the code is scanned, the video that was stored in the QR code should open for
your viewing pleasure.
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Study this subject
Notes, quizzes and topic questions for Grade 12 Visual Arts.
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CAPS revision notes with worked examples.
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